Total Realism Project Forum Index Portal
 FAQ  •  Search  •  Preferences  •  Usergroups  •  Register  •  Profile  •  Log in to check your private messages  •  Log in
Calendar 
 Search   Statistics   Toplist   View All Files 
Total Realism Project Forum Index » Download Database » Doomsday » MODs » TRPv0_90_2.rar
File - TRPv0_90_2.rar
Description:




CHECKSUM: IVPC

Total Realism Project 0.90.2

Un-rar this file into the folder you installed TRP

TRP v0.90.2

• Removed all Reichskommissariat events as these gave these provinces to Germany, with full IC and resources and no partisan risk.
• Denmark now gets occupied in 1 day after Germany DOW Norway
• Netherlands had their starting MP removed (3) and divisions put at 5 to 10% strength in 1936, this due to Netherlands having 16-20 full strength divisions by 1940.
• Demoralization of French army now also if Metz is occupied and fires in 1 day.
• Canada and UK fall of Paris now fires in 1 day
• Germany offers help and alliance to Japan event removed as this puts Germany and Japan in an alliance against USSR and the peace event did not function correctly. The peace event however, stayed. (this might cause a reference to a non existing event but I need to examine that event, no harm now)
• UK home guard event and Churchill becomes prime minister now function historically.
• If Vichy is annexed by GER, they loose their army.
• If Holland/Belgium surrenders they loose their army + most of their planes and navy. ( I don't think the -2 and -3 work but they don't cause a CTD)
• London has a level 10 airport.
• Dnepropetrovsk went from urban to forest
• Odessa went from plains to urban with picture
• Bucharest went from plains to urban with picture
• Russia now speeds up with infantry in 1943, these stops in 1944. There is time to defeat them in 1941/summer 42, after that even a human player is cooked! Slow retreat through Russia to the gates of Berlin in 1945!
• Albania, Netherlands, Belgium now get dissent for recalling man in the army.
• Fall of Bulgaria event removed and placed in NOE
• Created events for Fall of Rumania and Fall of Hungary.
• Changed the terrain of;
• Utrecht (from marsh to forest) Only slighly increased infra
• Rotterdam (from marsh to clear) Same as Utrecht, both ideas are from forum, took far too much time certainly for the AI to get into those provinces
• Sevastopol (from clear to mountain, read about it and it was really mountains this terrain, certainly not clear) Infra to 40.
• Edited out the events for Finland surrenders as these events actually existed THREE times, (in FIN, in SOV and in NOE) now only one in the NOE.txt and completely reworked to fire, go to peace with allies and SOV and DOW Germany a bit later, all works, quite a lot of work, but great to see now, very historical. I've left notes in all edited out events.
• Forts in Moscow/Leningrad and Stalingrad now removed if occupied
• New events for Sevastopol, German big guns can be deployed for a 500 supply cost, or can be left for a dissent hit. Sevastopol goes to 10 land fort when surrounding areas are occupied. Guns remove 8. Works and is fun!
• Soviet AI has had their MP via mobilization drastically cut so they can never outgrow 250-300 infantry. All very well balanced now after many tests.
• Moscow mobilizes has had another 5 infantry removed.
• Leningrad mobilizes now only gives garrisons
• Corrected an error in the Leningrad supplied events.
• Changed and corrected the Axis minor events for surrender. They now work and have been placed in their own country files.
• Removed some free divisions for Sevastopol
• Created an event for Norway, GER AI and NOR AI only, to drastically lower GDE when >65% of country is occupied. (German AI sometimes gets stuck in front of Narvik)
• Created a flavor event for Germany climbing mount Elbrus in Caucasus.
• Afrika korps event re-written, now takes high amount of resources, calculated by days X cost X resources and toned down, also now get's send as soon as only 1 province in Italian NA is lost.
• Iraq sometimes DOW USSR in 1939 when USSR is at war with allies and Iraq doesn't join the allies, added to event to make peace with Iraq as well, otherwise USSR at war with Iraq (CGD).
• Lowered Germany’s starting Steel layout by 60
• Lowered Austria’s starting Steel layout by 23
• Redid the Armor Concentration event completely
• If the USA is not at war by 1942 but others are the USA will have his land units builds turned on
• AI Tech research updated for new tech trees
• Build changes to Destroyers, Submarines, Battlecruiers and CAGs
• Tech tree fixes
• Liege changed from Urban to Forest
• Brussels changed from Urban to Clear
• Dunkerque has a port (size 0)
• Caen has a port (size 0)
• Secret Weapons tech tree updated
• Various AI fixes and tweaks to improve performance
• OOBs updated with new techs
• V1 and V2 rockets had their strategic abilities adjusted
• New generic unit model icons
• Adjusted Industrial Tech tree manpower gain techs
• Aircraft Tech Tree redone
• Adjusted Light Cruiser models so AI will select which one to build better
• Added a few more Land Doctrines techs to research in the later years
• Redid the Naval Doctrine tech tree
• Greece starts with Guerilla Line instead of Light Infantry in Land Doctrines
• Fixed OOBs of some countries because they started with 1939 infantry
• Raised all armor costs to 28 IC
• Raised all armor build times to 240 days
• Raised all motor infantry to 14 IC
• Raised all motor infantry build times to 180 days
• Raised all mechanized costs to 18 IC
• Raised all mechanized build times to 180 days
• Fuel consumption on most Interceptors raised to 2.75
• Fuel consumption on most Fighters raised to 2.75
• Fuel consumption on most CAS lowered to 2.75
• Fuel consumption on most Tactical Bombers raised to 5.5
• Fuel consumption on most Strategic Bombers raised to 8.0
• Fuel consumption on armor raised between 8.0 - 12.0
• Fuel consumption on mechanized raised between 7.5 - 9.0
• Fuel consumption on motorized infantry raised to 5.5
• Fuel consumption on Transport Plane increased to 5.5
• Fuel consumption on Battle Cruisers raised to 2.75
• Fuel consumption on Battleships raised to 5.5
• Fuel consumption on most Carriers raised to 2.75
• Fuel consumption on Destroyers raised to 1.37
• Fuel consumption on an Escort Carrier raised to 1.37
• Fuel consumption on a Heavy Cruiser raised to 2.5
• Fuel consumption on a Light Cruiser raised to 2.0
• Fuel consumption of Naval Bombers increased to 5.5
• Fuel consumption of Submarines raised to 1.37
• Fuel consumption of Transports raised to 2.5
• Iron Guard event triggered modified to test if Romani is a puppet or not
Submited by: Lothos
Author: TRP Team
Version: v0.90.2
Web Site: Click Here
Date: Thu Apr 19, 2007 6:44 pm
Last Updated: Thu Apr 19, 2007 6:50 pm
Last Download: Thu Sep 02, 2010 1:20 pm
File Size: 3.76 MB
Rating: 9.67 / 10 (3 Votes)
Downloaded: 7413
Download File E-mail File to a Friend

Author Comments
No Comments have been posted yet.
 
All times are GMT - 8 Hours

Powered by paFileDB 3.1 ©2002 PHP Arena
This script (pafiledb integration v 0.0.9d + MX Addon 1.0) is modified by Mohd


Board Security
CrackerTracker © 2004 - 2010 CBACK.de

All times are GMT - 8 Hours
Powered by phpBB2 Plus, Artikelverzeichnis and Webkatalog based on phpBB © 2001/6 phpBB Group :: FI Theme :: Mods and Credits